User blog comment:Mooroo7/The most expensive habitat ever/@comment-5085023-20130202044312/@comment-5212810-20130203042348

Fortunately I was just beginning the game when the super annoying gifting bug occurred so I missed the major annoyance. Now it just flashes once when you've received your max gifts for the day.

Personally, I prefer gifting to tipping since it's so much more efficient. Visiting people is soooo slooww and frequently crashes my game compared to gifting which takes seconds. I can send 40 gifts in the time it takes me to visit 2 villages. And gifting doesn't crash my game.

It's true that gifts from low level players are laughable to an advanced player. However  the gifts from advanced players are quite useful when starting out. At least they were useful to me. So now that I'm one of the more advanced players I don't mind giving back. Even now - if 3 advanced people gift me lumber,  it can be enough to run a short recipe in the canoe store. And if the double pop-up bug occurs you can run a medium recipe. (That is one bug I've always liked.)

You probably get a lot more beginners gifting you because of your presence on facebook. I added some people who listed themselves on addme Monday way back when and now pretty much everyone gifting me is higher than level 30 and most are higher than that.

I agree though they could increase the sophistication of tiny social. At least allow players who don't want to receive gifts to indicate that in settings, so they wouldn't receive any. (Then I wouldn't have to worry about sending a gift to the wrong person or annoying someone.)  Or allow for two friends lists (then I could have one with people who are ok with gifting and people who don't want gifts - now I just have to rely on my memory.)