User blog comment:GeoFruck/Why expansions are NOT so expensive/@comment-4994728-20120725013513/@comment-5220945-20120725023345

Hi TravelBitten, and thank you for commenting :). Yes, I agree with that wholeheartedly. I am a huge proponent of "let me play my way, and I'll do the same for you". That does bring up a good aspect about this game.  It requires compromise.  If you want to completely fill your village with paths and decos, you can.  You just won't level very fast, and the daily income will likely be low. If you prefer to rush through it, you can also do that.  Your village will just look like a "one-store town", bland and plain.

The main point of my blog is not to criticize anyone about how they choose to play, but really more help people understand why expansions cost what they do. The cost has to be based on something. I am guessing about the something, but I believe it is how many coins are theoretically possible with the current given amount of space. This simply demonstrates how this can be done fairly easily.

Designing a town based on someone's preferences is a whole different ball of wax.