Talk:Feature Requests/@comment-5497587-20121117192531

Related to my last post, it would be cool if we could upgrade habitats like we upgrade houses to hold more dinos. Ideally not for crystals.

Also, it'd be nice for a non-market based economy to be feasible. I want the aesthetics of my village to look like a village with homes and work and fun places to go, not to look like a mega-scooter farm. So it would be cool if TV could either allow us to upgrade the amount of resources produced (similar to 31) or to have a graded scale of resource per time that increases for every level you go up. Like maybe at level 50 we get 10 stone every 53 seconds, instead of 1.