Talk:Social Gifts/@comment-64.241.126.3-20120811160412/@comment-5039776-20120829014722

That can't work wikiacon.

For one, gifting costs you nothing.

But more importantly, the recipient may not be at a level that deserves big gifts. I have many millions of coins that I have nothing to use on that I could give away, but the friends really should earn coins of that magnitude.

Notwithstanding, the gifting levels are so small that they are more of an inconvenience than anything else. The gifts icon bobs up while you are chaining and this ends up actually costing the recipient since potentially long chains are broken.

I think gifting should be in units of 100 and be limited to 10 gifts and 10 receipts per player per day. Make it cost the donor. Include crystals in units of 1.

Or better still, just scrap it. It's a waste of time.