Talk:Hauler Bug! Post your IDs and Platforms if you have this bug/@comment-5640878-20121023200557

I'm on iOS and a few days ago I updated from v 1.14 to v 1.15.1, and of course I had the hauler bug after having zero problems with v 1.14. First of all I had to build 16 new houses because I only had one hauler assigned to each of my secondary resources (stone, lumber, cloth), but I figured this was inevitable if I ever planned on updating since I'm guessing no future versions will allow users to get away with having only one hauler. But once those two haulers were in place for each secondary resource, there were still random ones that weren't re-supplying, the existing supply would just be run through and so production would stop, but the created resources were being emptied out correctly.

As a side note, I buy basically all of my primary resources (rock, wood, food, fur) from the Market and only have secondary ones, I just have one of each primary resource producers so that the game will allow me to buy them, so I can't really speak to the collection issues with these types of resources, mine never had a problem, but I only have one of each.

So, the good news is that I was able to get my secondary resources to start supplying and collecting correctly by doing the following:

1) Fire all haulers from secondary resources. 2) Allow secondary resources to run through existing supply without re-supplying. 3) Once the supply has been used up for all the secondary resources, manually collect, and then fire the two workers, this should leave the secondary resource completely empty of supply, created resources, and workers, but you won't be wasting your supply and created resources which would be lost if it was sent to inventory with anything remaining. 4) Send secondary resources to inventory. 5) Restart phone. 6) Uninstall game. 7) Reinstall game. 8) Place secondary resources back in game, and hire both slots for workers and haulers. 9) Supply all secondary resources.

I'm guessing that by essentially creating the secondary resources as "new" it gets rid of whatever bug was running through it, probably left over from updating to the new version with only one hauler for each secondary resource in place. It's been about 24 hours (including about 8 hours of sleep time) since I did this and the game is still running properly for me so maybe this will work for you who are still having the problem. Though it is a huge hassle, better than having to go without sleep, right :-)