Talk:Dino Fusion Recipes/@comment-5433714-20130115055251

MissT I just realized that there is a way to make updating the tables faster. You will have to do part of it in source mode but I can give you some directions to make it easier. Source code can be intimidating at first but it will make updating these tables sooo much quicker. And if you somehow make a mistake you can always just undo your edit.

The dinos in each biome with each tier all have the exact same table just with different counters and title. For example, all tier 2 forest dinos have the same table. This means that we really only have to update the total dinos (y in the x / y example) in one of the tables for each biome and tier. Then we copy and paste the source code for that table into the other tables. I will use the example of the tier 2 forest dinos:

1) You go through and completely update the Cory table in visual edit mode. (and save your changes at this point of course)

2) You switch to source edit mode and scroll to the very top. Each table begins with: {| border...cellpadding...cellspacing... and so on. You will see this same thing within each table because each large table contains smaller nested tables. The way to tell when one full size table ends and the next begins is that there is a space. This |} shows the end of a table then there is a space before the next one starts, like this:


 * }

{|

Each table also contains markers to help keep track of which row of the table you are looking at, like this |-  1 or |-  5.

So what you need to do is find |-  1 close to the top of the very first table (which would be the Cory table that you would have edited already). Then you copy the source code from this marker ( |-  1 ) all the way to the bottom of the table ( |} and then a space). Then you go to the second table, highlight all the same info ( |-  1 to |} space) and delete it. You then paste the source code that you copied into this space. The format of the table will stay the same but you have transferred all of the updated y numbers to the table. You can do this for all of the remaining tables at the same time or only do one at a time.

3) Switch back to visual edit mode. Go through the table and update each x number, making sure to change them to 0 when needed. Do this for each of the remaining tables in that biome section and then you're finished updating that whole section.

I know this sounds really complicated at first but if you can learn to do it that way it will make updating these tables much faster. At first, I was keeping 2 windows open on my screen and transferring all the y numbers manually. Once I started doing it this way it was much much faster.

If you want to try it out first, I can transfer some of these tables to my Testing Tables page where you can practice doing this editing.

Let me know what you think. It sounds like a pain but it will be worth it.