User blog comment:BonesMcGee/Brainstorm: Potential savings in using the hurry hatch trick/@comment-5200570-20120908083115

First time reading this so don't know if this has been pointed out yet, and I'm not reading through 160 comments to find out, but there's an error in the math in paragraph five.

I think the assumption is the perfect feeding of the tier 0 dino would start as soon as it is hatched, which is when another dino would be started in the hatchery, for the sake of this example the second tier 0 which would then be fused. So sticking to the assumption of perfect feeding, coupled with perfect hatching, the first tier 0 dino would earn level 4 coins (110/hr) for the additional 22 hours it was being raised while the second dino was in the hatchery.

That being said the new equation, using as many original numbers as possible would read: Cost of dinos (12,700) - Profits while raising two dinos to level 4 (1880) - Profits of dino while waiting for second dino to reach level 4 ('''110 coins/hr x 22 hrs = 2420) = 8400. '''So take the new cost of 8400 and divide it by 250 for each random egg attempt and you'll find anything over 33 attempts will provide a loss. This is of course assuming the first dino that reaches level four is not fed anymore past that point.