Thread:RobinCarr/@comment-5231621-20120822130730/@comment-5116140-20120823190351

That's a very sharp analysis Fanoftinyvillage

I can now see there are at least two exchanges of info as you say.

Let's call them Pings. I propose Pings because they are not (at least not both) the usual one-minute game status updates. Info is exchanged both ways. One Ping at the start of the fusion, and another Ping at the end. These Pings behave differently wrt how they are updated.

Do you think there is a third intermediate ping that stops the coin produciton, when they can get around to it? And that what we are seeing is just a time delay effect.

There is a complex interaction of both Pings (2 or 3 only) and Game Updating (every minute) that may explain some of this.