User blog comment:Makallus/Deco GIFs/@comment-5116140-20120814213513/@comment-5246522-20120814230017

Funny you should say tiger with head cut off; that's exactly what was happening when I was getting my image rotate debugged. the x,y length must be transposed when the = but I didn't catch that at first to the tiger was headless =). Likewise, I got the offset wrong at first and I got 4 pieces of adjacent tiger in a frame etc.

Again, since this way of doing things is as old as dirt I'm sure most game designers and game engines (like Griffin) have the tools and framework to handle the sprite sheets just fine -- and it's still probably very efficient -- as we can see by the 100's of villagers and dinos and resources etc. walking around in our hand-held devices!

I probably could have found some ready-made code on the web but what's the fun in that. I don't learn a thing.