User blog comment:Switty/New (best?) method to gain max XP after the capping of Scooter and Bike Stores!/@comment-5540159-20130307050623

LOL, congrats as your emergence from lurker status :)  THank-you for spending the time to help new players out, especially now that Oathborn's Power-leveling blog can not be done with the new cap.  I have two villages and as it were, one is level 70 and the other only has 5 max of any type of store (a self imposed limit).

To add to your great advice, I would echo Psyph's comment to enjoy the journey up. It is the reason I imposed my 5 store limit in my second village. I was in a bit of a hurry to get that village its first crystal producer (the pyramid) and now sitting at level 52 it is not in a rush to go anywhere. Just casually fusing dinos and in constant designing flux.

In my level 70 village, recently it got rid of the scooter stores and usually runs middle recipes of high end stores and long recipes for the ones that are low level but I keep b/c of their looks. All of which I collect whenever I get the chance (not religiously anymore). I don't want to accumulate too many xp points because if they make new levels I would like to enjoy that climb as well.

As for those who do want to power-level, then your approach is fair enough. Or instead of cycling through xp vs coin stores, pulling them in and out of inventory. One could simply have a nice balance in the village at all times, one type to make money and the other to convert the money to XP. I have never been a fan of the monotone villages.