User blog comment:BonesMcGee/Brainstorm: Potential savings in using the hurry hatch trick/@comment-5200570-20120911033420/@comment-5200570-20120911051323

Anytime, glad to help. Looks pretty good now I believe. I'll read it over again some point tomorrow and make sure.

I was thinking though for the tier 2 and 3's, did you have a plan for how you were going to eventually calculate them? Was it going to start at tier 0 as well? Because after tier 0 many dinos have different feeding costs and amounts before they level up. For a tier 2 the calculation would have to account for hatching and raising four tier 0 dinos then two seperate fusions, then the raising of each of those fused dinos then and their ultimate fusion.

The tier 3 would include 8 tier 0's, 4 fused tier 1's, 2 fused tier 2's until ultimately they highly sought after tier 3 is hatched. This would involve 15 seperate dinos, 7 fusions, and multiple days.

So passed the tier one each individual dino combination would have to be included to get a complete master list, and considering the rate new dinos have been coming out (two or three a month) this would be a never ending task.

I haven't anylized the dino production and leveling consistencies enough to know which are similar and which aren't to know of a common pattern though. However seems the only 'sensible' way to actually do this would be to use averages for each tier...?