Economy

The Purpose
Show a simple way to calculate economy value of stuff in this lovely game of Tiny Village. Since creating a village especially a profitable one is never easy. We just have never enough greed even in Prehistorian Age.

Point of View
There are several ways to view something as profitable from several aspect of the games because Tiny Village have many type of stuff that can effect gameplay and profit
 * Profit in Coins
 * Profit in Experience
 * Profit in Crystal

Game Element
Continued from previous statement, there are many aspect to considered, such as Assume that you have the Expansions needed to place all the items and Storage to store all the needed Resource
 * 1) Dinos = gives Coins
 * 2) Decorations = gives Coins and XP for some decoration
 * 3) Resources = need Houses that can give Coins, Advance Resource also need Basic Resource or Market
 * 4) Stores = gives XP and Coins and need Resources or Market to function

Point of Economy Analysis
Now here is the fun begins. From all that information, we can start decide which area to cover in analysis, and how large the scope of cover.

Due to the level of complexity, it would be better using Excel especially in creating a dynamic formula in case the input parameter is decided by user, and can be expanded with Charts or Pivot Table. So the Links will be externalize to Box.net (free hosting and easy to use and less ad too)

The recommended list of Analysis.