Thread:Lampville/@comment-5039776-20120904103459/@comment-5477177-20121001195141

this seems to be an excellent explanation of recent events. i think everyone concerned owes Professor OneStone a coffee with scones for hard work and clear thinking. i am very sorry such a warning was not possible for the best of our villages before they fell to the bug.

if i understand the issue correctly there is a profit bug living in TV. a player with modest means and careful spending would never guess they live with such a fatal risk. the players with the most profitable style of play can suddenly tap their way into the abyss. i have to wonder if there are other parts of the code that will produce this type of limit. it seems that experience points can exceed such an amount, for example. i wonder if they have shaved a digit or factor from that stored experience value in event.cache, such that this horizon also presents an edge of the known world? as in our world, wisdom and wealth help to define the borders for pioneers but you cannot take it with you...

thanks again, to RobinCarr for diligence with details! perhaps Tinyco can learn something today from the excellent Professor OneStone. let us hope there is a reward that is not measured in premium points - perhaps an exclusive expansion zone instead, for pushing the borders of tiny science once again!